ANOTHER UPDATE: They re-nerfed all the challenges, maybe even "Hoeing" a little bit :rolleyes:
I received a positive feedback, obviously they didn't fix it...after a month and a half...
With the new updates, imho, my advice is to start challenges in this order:
Fighting
Picking
Hoeing
Chopping
Sickling
Mining
Watering
At the moment, "Fighting" is the most RNG-based challenge and "Picking" is the slowest.
UPDATE: They re-nerfed "Pickling" and re-buffed "Hoeing" 😬
One more thing about what I said yesterday, the "Sickling" challenge now has tufts of grass that can be removed with one sickle stroke.
They have buffed all the challenges except "Killing archers" (maybe I'm wrong but I didn't see any substantial differences) and nerfed the "Hoeing".
EDIT: time to see if the malus removal bug is gone 🤓
As cheerie132 said:
Moreover, imho, the main benefit is the greater chance to win the giveaway because there are fewer players at highest levels that can join to it.
Exactly, in my case is 1am (CET); add or subtract to mine timezone based on yours to know your reset time ;)
I've never experienced it, it's strange but it wouldn't surprise me
The BIG problem is that people don't read the description of the giveaways. Moreover, we have absolutely no chance to check duplicates of the our owned games.
Do you know if the malus removal works now?
I understand your point of view and I would share it if was clearly stated that "Keys from gameplay aren't guarantee and will replaced with a random keys".
Probably this occur because two or more people won the same key almost at the same time or the system doesn't check if a key is already won...