Recent content by affirmative

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    Official Feudalife CHALLENGE feedback Thread

    oo lovely thanks, was confused at first since i haven't checked the blog and the game hasn't actually updated officially on the bottom right 😄 it seems it lasts until december 27th with their christmas special. Haven't played it in a while but the game is considerably laggier for me now, having...
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    Official Feudalife CHALLENGE feedback Thread

    I'm not sure if the faster gameplay change is intentional, the version of the game still says April 14th 2021, implying perhaps that they tinkered with something and unintentionally altered the animation delay or something the sorts. Perhaps they did update it and forgot to add the current...
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    Official Feudalife CHALLENGE feedback Thread

    Ah yes, Official Feudalife CHALLENGE feedback Thread Would be a shame if one of us (or more) might simply be indiegala sleeper agents infiltrating the community and encouraging discourse of tactics regarding the game so we they could polish the irregularities that makes the game easier. I'm...
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    Official Feudalife CHALLENGE feedback Thread

    Very nice, quite a lot of in-depth analysis here :unsure: The hoeing challenge definitely takes a bit of time to get acclimated to the precise movements, more specifically the green square you need to aim. 彪悍's video clearly shows he pretty much got the game entirely down, and i can show you...
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    Official Feudalife CHALLENGE feedback Thread

    One trick you can use when starting the challenge before the 3 second counter runs out, is that you can quickly take a screenshot then quickly switch tab. I believe the game freezes if you're on another tab, allowing you to view the screenshot you took and taking your time to scout the RNG...
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    Official Feudalife CHALLENGE feedback Thread

    So the thing about the watering challenge, i might have figured out the best way to handle this, and it's in fact very easy to understand. So let's say we have the challenge itself, right? The farmer guy representing your character. The black dots representing each of the saplings you have to...
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    Hackerman

    I'm in Shh, don't tell anyone.
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    Official Feudalife CHALLENGE feedback Thread

    Nah you can't blame the devs for discontinuing the key replacements. The blame goes to anyone taking advantage by exploiting it asking for key replacements on keys that did not need to be replaced. This is akin to blaming Valve for no longer issuing scammed items back to people that got scammed...
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    Official Feudalife CHALLENGE feedback Thread

    Yeah the initial 6 malus it had was going to be short lived, no longer than a day or two, given that people like me can just accumulate bonuses and bring it down to 1 malus, essentially drying off their supply of keys rather quick. 😁 Yep, the initial 14-16 keys wins should be enough for a day...
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    Official Feudalife CHALLENGE feedback Thread

    You can even get 1 malus per win 6 initially as of now -2 if the account is 30 days old -1 if you're a member of the indiegala steam group -1 for the positive feedback on giveaway, as mentioned above -1 if you made a store purchase on the indiegala store The above showing 48 was simply the 24...
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    Official Feudalife CHALLENGE feedback Thread

    Seems like that wasn't intended and they fixed it, at least for me. I also can't double hit archers anymore, as suspected that likewise it wasn't an intended feature. So it's even harder now that you can't double hit anymore, but it can still be done at 44 seconds (16 malus) as i did it just...
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    Official Feudalife CHALLENGE feedback Thread

    The Sapling picking one is probably the worst challenge to complete at a higher malus compared to the others. About 4-6 malus is the most i remember completing it, and that was long time ago as i always skip it since i already have high enough malus from the other challenges i've completed...
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    Official Feudalife CHALLENGE feedback Thread

    If we let the devs know the hoeing is the only challenge left with leisure for us to do it at high malus, they will nerf it like the Archers and Watering. UH I MEAN.... Hoeing challenge guys, right? Very hard, awkward controls, bugs around. Whew dude it's unfortunate that all challenges are now...
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    Official Feudalife CHALLENGE feedback Thread

    Yeah it seems in the video, the 6th archer also hasn't attacked me. Likewise today's archer run it happened again on the 9th archer i killed, with them not attacking me. It seems the archers are more prone to fall back into spawn if it's the bottom one, doing the arrow spam. In the video i've...
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    Official Feudalife CHALLENGE feedback Thread

    Can't say i've experienced the archers shooting while running, but given that they can't get stunlocked anymore, it means after every time they get hit, their AI runs away immediately, and you have a chance of making them flee to their spawn. If they flee back to their spawn instead of running...
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