Dev Blog and Changelog

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Danjel Ricci

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Version 0.4.3.6 is now online.
Gameplay
- Added minimum spawn number for mobs, boulders and items in the Wildlands.
- Fixed item amount not showing in inventory.
Known issues
- There still are some limit cases of data corruption when exiting the Farm and going back.
Quick, minor update to addres a couple of issues found by users in the feedback thread.
 

Danjel Ricci

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Messages
86
Points
8
Version 0.4.3.7 is now online.
Online
- Pallets can now be used by visitors.
- Fixed Pallets not syncing wear status.
- Fixed players not syncing "tired" status.
Gameplay
- Fixed trees and other objects in Farm respawning outside of play area.
To help visitor players stay longer, they can now sleep in Pallets! Farm owners should always have one ready to help fellow farmers work longer.
 

Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.3.8 is now online.
Online
- Fixed not being able to connect to a Farm while its owner was in the Town or in the Wildlands.
Gameplay
- New character body sprites (work in progress!).
- Attack animation has now a trail, to help differentiate it when attacking with various tools.
- Fixed glitches in character animation after every action.
- Fixed Wildgrass always spawning with flowers in new Farms.
- Fixed Sickle behavior and hints not being consistent with other tools.
- Other minor fixes.
This updates fixes a critical bug in online play: it's now possible to connect to Farms while the owner is in Town or Wildlands! This was the expected behavior since the beginning but due to technical reasons not well documented, we weren't able to fix it and went low-priority... Since now. This makes it quite easier to play online. Note that it was possible for an owner to leave the Farm while a visitor was already connected, but it wasn't possible to visit a Farm when the owner wasn't there.
Also, we fixed these ugly glitches in animation after every action, and a bunch of other stuff.
 
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Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.3.9 is now online.
Online
- Farm visitors can now mow wildgrass.
- Fixed sweat particles from visitors not disappearing after they disconnect.
Gameplay
- Added setting for graphics quality.
- Added setting for hiding action hints and ground grid.
- Mail pidgeon is now visible during night, like the area around the player.
- Improved autosave criteria when working certain items.
- Added missing sprites for some female skins.
- Fixed shovel not removing tree stumps.
- Fixed further issues of watering can not working.
- Fixed cases of sowing seeds on spaces already occupied by other items.
- Fixed crash when sleeping in Tent.
- Fixed crash when using the shovel inside the House.
- Fixed food not being consumed when cooked.
Relevant known issues
- Plants may become not pickable by the owner after a visitor arrived (fix by refresh).
- House may become not interactable by the owner after a visitor arrived (fix by refresh).
- Rare case of Houses not completing the build phase.
- 'Light painting' when moving inside the House at night.
- Stamina doesn't recover when sleeping and the browser is switched to another tab.
This version brings up a good bunch of bug fixing, especially about watering plants and shoveling away tree stumps: we finally found the root cause of these issues! It's still possible that we missed something but the main case of the issue should be finally gone.
Plus, now visitors can mow wildgrass too. Also check out the new graphic quality setting, it should help in case you are getting low fps or when playing on phone.

Coming next...
We have another batch of bugs to fix, but we feel things are finally starting to get stable enough without critical issues. In a incoming update we plan to add an in-game guide, like an instruction manual for basic gameplay know-how (it will not replace the wiki anyways!). Better economy balancing is in the works too, and so is a new game mode that you will be able to play aside of the main game, but we will unveil that later... My fellow colleague is pushing hard on it!
New features like quests, items, more NPCs and areas to explore are coming later, and are indeed the next big updates in our roadmap.
Thanks for playing!
 

Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.4.0 is now online.
Online
- Fixed visitors being able to enter an owner's House.
- Fixed Town showing visitor alerts whenever any other player is connected to the Town.
Gameplay
- "Rebuild" and "Light up" actions are faster.
- Picking grown saplings now drops two individual Saplings.
- Added some missing character sprites.
- Fixed Tomatoes plant dropping an "Undefined" item when picked.
- Fixed items lost in Wildlands not being saved anymore.
- Fixed crops being removed if picked while having the Shovel selected.
- Fixed lighting glitches inside the House at night.
- Fixed House remaining transparent and not being built in some cases.
- Fixed character dresses not saving correctly when exiting the House.
- Fixed most camera movement glitches.
- Fixed visitors username glitching during night time.
- Fixed wrong timing on health and stamina recovery during sleep when framerate isn't optimal.
- Fixed various alignment issues in tool animations.
- Other minor fixes.
Mobile
- Improved tap/drag recognization.
- Reduced camera spring effect when zoom is enabled.
- Added setting to force enable mobile controls (useful on tablets that natively run the game in desktop mode).
- Fixed mobile controls permitting actions not normally permitted when visiting a farm.
- Fixed Sickle, House, Tent, Pallet and Bonfire not fully working with mobile controls.
- Fixed charachter moving every time an action is performed with mobile controls.
Relevant known issues
- Character actions cease to work in certain cases (fix by refresh).
- Stamina and health don't recover when sleeping and the browser is switched to another tab.
This is pretty hefty update, take a look at the changelog! This includes a collection of fixes both major and minor, plus various improvements to mobile controls. Please note: you may find your character dressed in some weird way in this update! You can easily fix that by going back to the Wardrobe and selecting your desired clothes again, they will be saved correctly now. This was due to a save bug in the previous versions.
 

Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.4.1 is now online.
Online
- Added popup notice when a visitor player gets disconnected from the visited Farm.
Gameplay
- Fixed a critical case where items would not appear in the inventory after being picked from the ground.
- Fixed actions like health and stamina recovery, crops and plants growing, not progressing when the browser has focus but the game tab is not visible.
- Fixed some missing character sprites.
- Other minor fixes.
Mobile
- Fixed zoom button not working.
Relevant known issues
- Night lights are not aligned to light sources when using zoom.
- Character actions cease to work in certain cases (fix by refresh).
This minor update contains some things left out from the previous update. In particular, a critical fix to pickable items and changes to make the game time progress when the game tab is not visible.
 

Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.4.2 is now online.
Gameplay
- New Challenge mode, soon playable!
- Huge balance to game economy, prices and rewards.
We are rolling out a new game mode called Feudalife Challenge, soon available to play! We are doing final tests on it, so keep an eye on the homepage to discover more in the next days, you don't want to miss it. ;)
This new game mode will be available to all IndieGala users and is played separatedly from the main game. There will be very special prizes, but you can also win Gold that will be added to your main Feudalife game save (even if you didn't start a new game yet)!

Due to this, we made some very heavy balance to the game economy, which actually was long due regardless of the new game mode. Previously it was way too easy and quick to farm lots of money and there was almost no effort in building an House with all the structures inside. Now prices are much higher (plus they follow a coherent pattern), selling items will profit less and working in other farms will pay less too- but it's still a very straightforward way to earn Gold. Economy balance is not definitive yet but we believe to be on the right track.
Don't worry, you will keep items and Gold you already had and there will soon be new ways to spend it within the main game.
Stay tuned!
 

Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.5.0 is now online.
Online
- Added Heart emote. Show your love to fellow farmers.
- Added loading popup after selecting Start, Continue or Challenge from the home menu.
- Farms will now be visitable only after receiving the first Quest.
- Fixed players appearing in the Farmboard even if they are playing the Challenge and haven't yet started the main game.
Gameplay
- Added player Stats in the Journal panel.
- Mailbox now shows multiple pages if more than 5 mails have been received.
- Improved hair sprites for all characters.
Challenge
- Fixed Archers not reaching the center of the arena after they spawn.
We finally added the first base player Stats to the game! Note that basically all stats will start counting from this update on.
Works on Challenge mode took most of our time recently; please note that many small fixes to Challenge have been done silently and more times a day, so there is no changelog for that! I'll write here only the most important highlights.
Also, with this update we fixed a critical issue where players would appear in the Farmboard even if they never played the game and were just playing the Challenge. This may have caused multiple save issues and corruption so we are on the lookout for this kind of problems for the next days.

Coming next...
As soon as Challenge mode issues are smoothed out, we finally want to add new gameplay features to the game. Aside from the planned in-game guide, next on the roadmap is new areas to explore: more specifically, Dungeons. You may have noticed a bunch of places in the Wildlands that are not accessible yet... They soon will be.
Stay tuned!
 
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Danjel Ricci

Moderator
Staff member
Messages
86
Points
8
Version 0.4.5.1 is now online.
Gameplay
- Fixed interactions no longer working after certain items depleted thir durability while using them.
Challenge
- Fixes to Archers behavior.
- Fixed loading popup not disappearing in case of error message.
Not much to write about this update, just a small bunch of last minute fixes. Happy farming!
 
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