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From 8 of March 2021 we are going to introduce a new algorithm for dynamic malus system.
This is a decision that tends both to distribute prizes among the widest possible audience of players and to cope with Steam keys scarcity.
Malus values stated in the rules are the defaults and will be reset at each key refill.
Then, when keys are distributed and the quantity lowers under certain tresholds, values will raise slowly one or two seconds at time.
To compensate, and reward more the users performing actions on indiegala platform, malus removal seconds per action ( default starts at 1 ) will be raised as well.
This is a decision that tends both to distribute prizes among the widest possible audience of players and to cope with Steam keys scarcity.
Malus values stated in the rules are the defaults and will be reset at each key refill.
Then, when keys are distributed and the quantity lowers under certain tresholds, values will raise slowly one or two seconds at time.
To compensate, and reward more the users performing actions on indiegala platform, malus removal seconds per action ( default starts at 1 ) will be raised as well.