Great review, thanks! So pretty much I should just play all their games. Thought so! Off to wishlist the games I dont have
I would also like to add that among those games that I didn't like, Randal's Monday is a very interesting game for me in terms of humor and references, it's all about pop culture references, humor even in the inventory, all the problem is that it is impossible to complete the game by yourself without walktrough, because although at first the game disguises itself as a logical adventure game, at some point it excludes this thing altogether. Well, for example, this is a real piece of gameplay: go get a gas canister from a hot dog seller, go get a pool ball from a pastor at a bar, go to the roof of a building to poison a flock of pigeons to get a rubber hose, go to a pawn shop, put a pool ball, a hose and balloon in the cuckoo clock to distract the owner of the pawn shop. Everything is ok, right?
The same with Deponia - if you have The Complete Collection, then in the first three games they added a hint system, and some extremely illogical things become much easier thanks to this. That's why I don't really understand @AdrianFreeman 's desire to have Goodbye Deponia already having The Complete Collection, it's just to be in the library. The problems in the series are more in the plot, where it is very clear that the authors did not have a clear vision of the whole story, and when the first one, which ends in nothing, became popular, then they began to simply kill time. So no progress in the story for the entire 2nd game simply does not happen, you are forced to go in circles to several dozen locations to finish the story almost where it ended in the 1st game. There is less and less logic in the riddles, all characters from just cheerful fools and losers turn into bloodthirsty clinical idiots. Well, with the author's sense of humor, things get very bad - twisting three little dolphins in a meat grinder to feed a homeless cat which will allow you to rob a store - is not the worst example.