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Well, it didn't take me long... I finished the game. If anyone remembers this game from childhood, there's something to talk about here, if not, then maybe you should think twice before starting.Yep. I also absolutely do not understand the prices of Sonic games, and it's true that if the publisher doesn't give me this game for free, I won't buy it. Unlike STALKER, which I will buy sooner or later.
So I just weighed up which game I wanted more for myself. Star Wars is a good game, I remember it well on PS1, and it's a game from when I was a really big Star Wars fan, before the Disney era, so I'll start it literally tomorrow or the day after tomorrow, just because I'm currently finishing the last missions of GTA4, which I've never completed before (for various reasons). That was my logic for choosing.
I'm not really into how emulators feel these days, but it seems like this is almost a direct port of the dreamcast version (there were also versions for ps1, gba and gbc), with a few new characters somehow added. It looks and feels exactly the same, no improvements were added to it, except for a higher resolution, the controls were tweaked a bit, and some new bugs were added. if Nightdive literally disassembles the old game to the last pixel and assembles everything anew, only better, more precisely and more coherently, then here i founnd places where the passage is blocked by a glitch, or i died many times when stuck in a collision, and it seems that Darth Maul, the last boss, is broken, what to do with him is simply unclear playing half of the characters, he is too fast and does not give any chance right at the start of the last level. A similar problem with one mini-game, a race, where you need to quickly press buttons. Star Wars lore logic help out: I just button-mash him with Obi-Wan.
In general, a very lazy and crooked port, which I am grateful that it is now, and I am also glad that I managed to get it, but on the other hand, it still needs a lot of attention so that people can play it with pleasure.
A special thanks to the terrible person who came up with the idea of not giving achievement for completing the game on easy difficulty if you completed it on hard. (And by the way, I haven't figured out how these difficulties differ)...