DbLH3liX
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Oh, I see. Thank you for explaining it.So basically some devs use pre-made or bought assets like environment models or weapon models etc., and blatantly use them instead of creating their own. The only effort they put into making these games is the coding, the rest is copy-pasted. I don't know if this one is an asset flip but there are a lot of asset-flips on Steam and itch.io, because unlike other platforms they don't have a quality check. In cause of itch.io it's to encourage people to make games and show their work, as bad is it may be, so it's a good thing, but in case of Steam, they publish games for the market and there's only a paywall. They used to have quality checks years ago but now any developer can publish their half-assed turd pile to Steam if they pay a hundred bones. Another thing is, most asset flips do nothing to justify the price tag, reusing even squeezed-to-death gameplay mechanics and design, while adding nothing of their own, and are usually spammy games absolutely no one wants.
I play Roblox .. I dont have high standards for game play lol.