is there really nothing that can be done about the overvalued 160 iS shovelware flooding the giveaways?

SCAP

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160iS.png

About the only benefit I can see is it eats up the GalaSilver of auto-joiner bots but it's a real hassle to scroll past for the humans.
Plus the people donating these are unfairly leveling up by giving away these trash keys which clearly did not cost them anywhere near the $260 base price they're being valued at in the Steam Store.

There has to be some way to tweak the price, like base it on proven-games-sold-at-price rather than adjusting it to whatever scam price they've decided to list at, because not a single game is being sold through Valve at the advertised price.

Whether it's to launder money, do "-99% if you buy two games" packs, or to scam these sites, these assigned values do not reflect the value of the game or the price of the key. It's a mockery and I lost my will to level up as soon as I noticed it going on.
 

Steven Hoerr

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I just checked for Supreme Race on Highway, im shocked. It cost 200 $ on Steam, wtf?

For a sh.. Game, I cant believe that. I was also wondered why the Price is high to enter here, now I know it.

Steam should throw it out and Indiegala should do it too, with many other ones of course.

To many spamming, shi... Games for high Price, cant believe that they allow it.

Best Regards
 
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SCAP

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Lots of 80 iS games have this problem too it's like IG doesn't care this is ruining the giveaway system

Find Match Icons / Planets Battle / Flower Challenge etc

give 0xp for donating and 0iS to enter please, they're shovelware worth pennies
 

silent_passenger

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I don't think that problem is crap games with big prices - the problem is fake keys for those games.
I bought some mystery bundles on G2A and didn't even know what's the Steam price of those games until I used them in GA - and, being new to Giveaways, I was shocked that some of those games were worth 20, 40 or 60 silvers.

Or, I would remind you that probably everyone is exploiting the IG system with other games.
For example: sometimes you can buy 1€ bundles on Fanatical. So, you've got 2 or 3 games for nothing BUT, because IG is calculating GA values based on Steam prices, you created Giveaways worth much more than you paid for those games.

So - yes, ban those dealing with fake keys but if the key is good - no matter how much silver you need to spend to enter the giveaway - that's fine by me.
 

SCAP

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If someone is spamming 20 genuine keys for shovelware priced at 160 iS that they bought for pennies then it's still a problem because it floods the entries causing us extra time to go past them, interferes with looking for genuine high-value entries.

About the only upside is it would eat up the iS of auto-joiner bots so they won't autojoin the good games, but my guess is whoever programs these bots might find a way to blacklist the bad games by Hebe to save on those 80iS/160iS hits.

The sad thing is even if Steam were to deList the Hebe shovelware and similar, I don't know if that would drop their entries down to 1iS or if it would retain the high price based on the record of the high value on SteamDB
 

Curtainferno

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The sad thing is even if Steam were to deList the Hede shovelware and similar, I don't know if that would drop their entries down to 1iS or if it would retain the high price based on the record of the high value on SteamDB
It would be the former. But Steam seems about as motivated to delist asset flips, as IndieGala is to police or otherwise improve their raffles system.

Edit:
Whoops, seems I was mistaken. I see Lethal Brutal Racing and Cyborg Detonator retained (most of) their value in the eyes of IndieGala / Steam's API. Apparently it's only when games are voluntarily delisted by their publisher that they have their value set to $0 / 1 iS?
 
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SCAP

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That seems odd, why should voluntary delisting lower value of game while involntarily delisting doesn't?

I think the main thing is we need something other than steam price to set the value of games, like nobody is paying 200 dollars for a HEDE game on GGdeals keyswapping, so it should be some kind of "lesser of the two" system.
 
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