Thanks for all the feedback as usual,
@sd-snatcher! Glad to see at least Farms are no longer getting corrupted from the ground up now. A game reset was needed after the issues prior to this version because the ground data was corrupted and could not be recovered. I'm going to investigate the saving issues now, also because that's what we were working on last Friday after publishing 0.4.2.3.
Town is meant to be multiplayer anyways. There is no interaction with other players but you can see them roaming aroung.
@miharkula quite weird, this issue was solved recently. It's possible that you still had corrupted save data from one of the version which had that kind of bug, ufortunately the only way out is to start a new game.
EDIT: looks like the overwriting bug is still happening again in some cases, probably linked to the Home button not executing the correct routine for connecting back to the home Farm. Also, there's other particular cases that I just saw playing online with some users here. Expect another update for today!