Official GalaCarnage feedback Thread (Singeplayer)

Fractard

Active member
Messages
269
Points
43
Performances start to be bad halfway through game (around lvl 20), and ends up catastrophically slow, plus you have no time to collect final boss drop.
Win 11, FF 64b latest version.

NB: could you state Feudal Life as abandonned, there haven't been anything new since years (even a mod post) and its buggy as hell.
 

dynomutt

Active member
Messages
40
Points
33
Black screen and game stopped twice tonight. The game does not recover and you also lose your gala credits.
Were you using the bazooka when that happened?

Performances start to be bad halfway through game (around lvl 20), and ends up catastrophically slow, plus you have no time to collect final boss drop.
Win 11, FF 64b latest version.

NB: could you state Feudal Life as abandonned, there haven't been anything new since years (even a mod post) and its buggy as hell.
Performance is a bit better on Chromium browsers compared to Firefox. Still suffers from severe framedrops though, but it is "better".

Final boss drop can be picked up if you're quick about it and if the urn doesn't decide to bounce offscreen. Not that it's really much of a benefit anyway, aside from the extra gold which pales compared to level ups and quickly becomes useless once you unlocked everything that you want.

Speaking of, why do item pickups bounce all over the place anyway before coming back? It's very annoying, especially in the no-pause-on-upgrade mode (which you're forced to in multiplayer), and the distance they bounce can sometimes be ludicrous. Vampire Survivors doesn't do that. Games that do have the "bounce before boomerang back to be picked up" effect only do it a tiny bit as a visual aid to help let you see you're picking up items, not send them careening offscreen for who-knows-what-reason-other-that-to-piss-off-the-player.
 

Artur V

New member
Messages
6
Points
3
У меня не разпознаёт управление. + Игра дёргаеться.

Управление меня не узнает. + Игра дерганная.
 

dblancog

Active member
Messages
109
Points
28
Were you using the bazooka when that happened?

This character:

 

Artur V

New member
Messages
6
Points
3
No. There are controls in the menu, and in the game I can only shoot.
Нет. В меню есть управление, а в игре Я могу только стрелять.
 

dynomutt

Active member
Messages
40
Points
33
No. There are controls in the menu, and in the game I can only shoot.
Нет. В меню есть управление, а в игре Я могу только стрелять.
WASD to move. Enter to select. Shooting is automatic.
 
Messages
1
Points
3
This is the official thread for GalaCarnage Singe Player Mode only.
Please keep all feedback related to SP/solo mode only- if you need help with the multiplayer game, please post on the dedicated thread.

Thank you
Fun little game. Played through Bing browser with no issues, found the WASD controls easy to use in game, kept them pesky monsters running in circles :LOL: Beat it first time, yay! 😁 (y)
 

XCLOO

New member
Messages
2
Points
3
i love this game!!! greatful! but i got abit lag using OperaGx
attach my victory :Dimagen_2024-03-31_054630537.pngimagen_2024-03-31_054630537.png
 

Artur V

New member
Messages
6
Points
3
I've solved a control problem. It turned out that after entering the game, for some reason, the control went to the manipulator.
Я решил проблему с управлением. Оказалось после входа в игру управление почему-то уходило на манипулятор.
 
Messages
14
Points
13
I also found that the performance is pretty bad.
Also, is it only Galasilver or is there a chance for credits too? Don't you just get Galasilver for free anyway?
 

BlueKidnapOverpower

Well-known member
Messages
434
Points
93
I also found that the performance is pretty bad.
Also, is it only Galasilver or is there a chance for credits too? Don't you just get Galasilver for free anyway?
By now only Galasilver, hopefully we'll get credits someday. Also, if you win you get 40 extra Galasilver (keep in mind you are betting-spending 80 Galasilver to play, but if you win, you get 120 -so make sure you have "space" for those 40 or i guess you'll lose anything above 240 Galasilver-).

I want to know: i've unlocked all characters, but on the "UNLOCKS" menu seems to be more (weapons it seems?), how do you unlock these? (i won't use them a seems that some of them break the game, right?, but want to unlock all :D ).

Also, i tried on Microsoft Edge, and the performance seems to be a little better, but still is bad at the end.
 

dynomutt

Active member
Messages
40
Points
33
I want to know: i've unlocked all characters, but on the "UNLOCKS" menu seems to be more (weapons it seems?), how do you unlock these? (i won't use them a seems that some of them break the game, right?, but want to unlock all :D ).

They can't be unlocked at the moment, sadly.

In the Steam version of the game (SuperTotalCarnage!, still in Early Access after two years), those "unlocks" are the evolved versions of each weapon. Supposedly, weapon evolution works like in Vampire Survivors, i.e. you need to fully upgrade a weapon to Lvl. 8, have the corresponding passive equip picked up (different for each weapon; also upgrading to max is unnecessary), and THEN pick up a treasure urn and hopefully RNG favors you and you get the evolved version of the weapon (overwriting the base weapon) as a loot drop. You then upgrade the evolved weapon to Lvl. 10 to unlock it for future playthroughs.

As an example, to upgrade the chainsaw (Moosega) to the Disco Inferno, you need to upgrade the chainsaw to Lvl. 8, have the Lantern in the Hands of the Blind (okay, let's just call it the Blindman's Lantern) in your possession, and then pick up a treasure urn after defeating a boss and hope the RNG favors you.

...Which is what I tried to do, but after repeated failures with it and other weapons I asked a dev and they replied saying that weapon evolution is still not implemented in the GalaCarnage version of the game. So, bummer.
 

BlueKidnapOverpower

Well-known member
Messages
434
Points
93
They can't be unlocked at the moment, sadly.

In the Steam version of the game (SuperTotalCarnage!, still in Early Access after two years), those "unlocks" are the evolved versions of each weapon. Supposedly, weapon evolution works like in Vampire Survivors, i.e. you need to fully upgrade a weapon to Lvl. 8, have the corresponding passive equip picked up (different for each weapon; also upgrading to max is unnecessary), and THEN pick up a treasure urn and hopefully RNG favors you and you get the evolved version of the weapon (overwriting the base weapon) as a loot drop. You then upgrade the evolved weapon to Lvl. 10 to unlock it for future playthroughs.

As an example, to upgrade the chainsaw (Moosega) to the Disco Inferno, you need to upgrade the chainsaw to Lvl. 8, have the Lantern in the Hands of the Blind (okay, let's just call it the Blindman's Lantern) in your possession, and then pick up a treasure urn after defeating a boss and hope the RNG favors you.

...Which is what I tried to do, but after repeated failures with it and other weapons I asked a dev and they replied saying that weapon evolution is still not implemented in the GalaCarnage version of the game. So, bummer.
Thanks for the detailed explanation (y). It was bugging me as i could not find anywhere to upgrade anything else :D .
;)
 

L3viathin

New member
Messages
1
Points
1
Could you finish it? Each time I try the grenade guy I get surrounded by enemies and I can't move forward. I'm refereing to the unlockable grenade guy.
That guy is tough, but if you run in diagonal lines instead of left/right/up/down, then you'll be fine until you unlock a different weapon
 

Maharid

Well-known member
Messages
973
Points
93
From yesterday i have a some problems with the game.

First it load really slowly, somtime taking 2-3 minutes to beocme playable, it's not a main issue but i just want to report it, once it start there are no problem in the gameplay.

Second, i nuted the music leaving the effects but if i close the game page the setting is not fully saved, the next time i'll go in the game page the music do not play on the initial selection screen but once the game start is present, really annoying.

Third, and this is a BIG PROBLEM, the game freeze on the Vicotry screen (see attachment), sometime it unfroze after some minutes but not today.
This will happend before getting the 120 GalaSilver so in the end you i wasted 15 minutes and lost 80 GalaSivler.
I was playing with Bombolo.

Can i suggest to make the payment of 80 GalaSilver to be done once you die, if you close the windows without winning or at the same time of the prize in case of Vicotry?

Cause losing 8 hours worth of Gala Silver (12 considering the prize) after a succesful 15 minutes play it's really infuriating.

I know i am not playing it in the next days until i receive some input on that, losing GalaSilver in this way is NOT the purpose of the game.

EDIT: There is a place where we can read the state of the game?
Like official patchs and upgrades, warning on prablems liek "do not use this character cause XYZ" and so on?
Or we need to read here and find up things by ourselves?
 

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Us3r

New member
Messages
1
Points
3
I reached lvl 46 and died. After that the game simply stopped responding. It looks like I just lost 80 GS and got nothing. After reaching level 40 the fps is unstable, at 46 during the boss fight I had about 3 fps or something like that. It is impossible to play ;(
 
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