WhatNitrous
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No, I had Xtree Gold, which was kind of a GUI, but with ASCII, and I worked it out myself. I searched the fairly small save file for hex value 126 and changed it to 128. This was before the internet, and I had to copy things from people in person.Well of course, but if you had a hex editor, that means you had the internet...which is probably where you found the guide to fix the issue![]()
And yet the Steam version still has the same bug, with people complaining in the discussions that they have never gotten the best ending in the 30+ years they have been playing the game. They did however remove the copy protection.Which means they could have simply replaced the same file you had to edit and released a patch too
Well thats just sad as a dev...no excuse or cure for stupidity and laziness...except death.No, I had Xtree Gold, which was kind of a GUI, but with ASCII, and I worked it out myself. I searched the fairly small save file for hex value 126 and changed it to 128. This was before the internet, and I had to copy things from people in person.
And yet the Steam version still has the same bug, with people complaining in the discussions that they have never gotten the best ending in the 30+ years they have been playing the game. They did however remove the copy protection.
Yes. Here's some comments from 2021. There have been no patches since 2014, so these comments are still relevant. NPCs spawn with 12,800 troops, which is why I decided to just cheat and give myself the same amount.Well thats just sad as a dev...no excuse or cure for stupidity and laziness...except death.
I still have programs nearly that old myself, and I can say its no fun to go back and fix them years later, but thats an easy one by giving you an extra 200 starting troops if nothing else Let me also say for the record that I WOULD HAVE gone back and fixed it no matter how difficult it was to do and it should have been done, particularly before they decided to sell it again as a digital product.View attachment 22540
Yes. Here's some comments from 2021. There have been no patches since 2014, so these comments are still relevant. NPCs spawn with 12,800 troops, which is why I decided to just cheat and give myself the same amount.
The main problem in those early internet days was finding walkthroughs for some impossibly complicated adventures. I think I already mentioned issues with my favourite adult visual novel Divi Dead - the game that was impossible to get all the endings without FAQ/WT.Speaking of old games, bugs, and hex editing, this game was released in 1989 by Microprose. In order to get the best ending, you needed to have 12,800 troops when you became Shogun and ended the game. However, regardless of how many territories you controlled, and rice farms you owned, or how high your honor was, you could never recruit more than 12,600. Hex editing the save game solved this.![]()
Sword of the Samurai on Steam
Enter Japan in the age of warring states. At the center of this role-playing, action-adventure simulation of combat, statesmanship and intrigue, you are a samurai warrior struggling for honor!store.steampowered.com
TLDR: Old games shipped with bugs too.
Same reason I couldnt beat Destiny of an emperor, I found (online) that the point I was stuck was covered in a nintendo power magazine long after the fact and finally went back to beat the damn game. I had to laugh at the simplicity honestly...what child actually just sits still and puts the controller down to wait? I tried damn near everything else lol.The main problem in those early internet days was finding walkthroughs for some impossibly complicated adventures. I think I already mentioned issues with my favourite adult visual novel Divi Dead - the game that was impossible to get all the endings without FAQ/WT.
That one actually looks decent.Hitsquad Giveaway - Cavern of Dreams
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Cavern of Dreams in the Hitsquad stream for just 50 Channel points
I never had access to those until adventure games had died. I was never that big a fan anyway. I never understood why it wasn't just a game instead of some random point and click thing that made you play the whole damn thing again because of something you did in the first five mins. It seemed like a waste of time. Restart, restore, at least once more? No. Fuck you, stupid game.The main problem in those early internet days was finding walkthroughs for some impossibly complicated adventures.
The main problem in those early internet days was finding walkthroughs for some impossibly complicated adventures. I think I already mentioned issues with my favourite adult visual novel Divi Dead - the game that was impossible to get all the endings without FAQ/WT.
And about bugged games - many PC magazines had CD (DVD later on) with drivers, essential software and - game updates. At least, that's how it was in my country.
Divi Dead is technically a VN, so thank you for calling our project a stupid game and fuck you toonever had access to those until adventure games had died. I was never that big a fan anyway. I never understood why it wasn't just a game instead of some random point and click thing that made you play the whole damn thing again because of something you did in the first five mins. It seemed like a waste of time. Restart, restore, at least once more? No. Fuck you, stupid game
Although, our game is nowhere near that complicated, and it's not that good either.Divi Dead is technically a VN, so thank you for calling our project a stupid game and fuck you too![]()
I'll still never played it ngl.that complicated,
Always selling yourself short, give it time. We'll have our own cult somedaynot that good either.![]()
I was talking more about classic adventure games. King's Quest, Monkey Island, Conquests of Camelot. Could you fight and stuff like that? You know, make a game out of it? No, you point and clicked, and then had to repeat the entire game again because you didn't bring the right amount of coins at the start. The game wasn't a game, and did not respect your time.Divi Dead is technically a VN, so thank you for calling our project a stupid game and fuck you too![]()
No, you didn't need walkthroughs for the good ones. Most puzzles were based on (game) logic, but there was some pixel-hunting because of low resolutions.I was talking more about classic adventure games. King's Quest, Monkey Island, Conquests of Camelot. Could you fight and stuff like that? You know, make a game out of it? No, you point and clicked, and then had to repeat the entire game again because you didn't bring the right amount of coins at the start. The game wasn't a game, and did not respect your time.
I understand some people liked them, but if the only way to complete them was to use a walkthrough, then you might as well just read the walkthrough and skip the game.