I just can't understand why you need to make such a big outline, I specifically gave an example in my message, in the screenshot, it's not that big there. Are the capabilities of gimp that bad (never used it), or is it just an exaggeration of the idea? Well, honestly, if you don't like the suggestion, then just ignore it, it's ok, but I described why, suggested how, and even drew it with examples, and it wasn't like that.
That picture already existed, its the mouseover image for the PC version, because of how they were drawn originally its a combination of multiple colors overlapped...the exact original code prints the text moving it in each direction in a fashion like this...mind you this is the python equivalent.
Python:
x = 0 # while the drawing method it set to pixels so each movement is a single pixel.
y = 0
text 'start'
for i in range(0, 50):
x += i
text '{color=#000000}Start'
text '{color=#ffffff}Start'
x = 0
for i in range(0, 50):
y += i
text '{color=#000000}Start'
text '{color=#ffffff}Start'
y = 0
for i in range(0, 50):
x -= i
text '{color=#000000}Start'
text '{color=#ffffff}Start'
x = 0
for i in range(0, 50):
y -= i
text '{color=#000000}Start'
text '{color=#ffffff}Start'
y = 0
for i in range(0, 50):
y+= i
x+= i
text '{color=#000000}Start'
text '{color=#ffffff}Start'
x = 0
y = 0
basically its 100 versions of overlayed text to make the effect, imagine trying to recolor those pixels in any program...i'd be there clicking single squares for hours to actually make it look right...or remaking it entirely.
Plain and simple.
This was the original program...except I made it even more overlapping to look even.
What your missing is the fact I didnt 'make' anything for it...I scrapped the program on another drive back at the beginning.
I would need to make it all again, 4 images for every menu option on top of the program.
Could I do it? I suppose. Am I going to when its perfectly legible for the few clicks it may actually be used for? Not unless its way worae than a bit dark on just mobile.
Honestly at this point I would just use the ren'py text like the rest of the menus and leave it generic.
Thats 36 images or so if you count the menu's for during replays and everything.
Thats approx 36 or more hand spliced images, one for idle, selected, hover (mouseover) and selected hover for each little menu text. Not feeling like remaking those honestly.
What I showed you was a SWAP between the PC mouseover or hover image with the idle image, I didnt make them that bright--they were already made.
Thats no small ask my friend...and one of the few UI elements I actually like on PC, although I agree with you on the mobile port.
As I said I could remove it on mobile, but then the entire UI would be generic ren'py, no personal touch whatsoever...as well as different from the PC port.
I wish I had more artistic talent...I do not.
