Keydrops Go Here!

Ausf

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Not only. Steam also blocks activation for half an hour after 50 successfully activated keys in a row and for an hour after any 10 failed activations.
Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.
 

BurningPixels

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Pokémon GO​

Lucky Egg and Super Potions




V*F*3*T*H*W*3*C*U*H*P*U*2* remove "*" symbol
 

BlueKidnapOverpower

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You only get locked out after repeated failed activations, not successful ones.
Not only. Steam also blocks activation for half an hour after 50 successfully activated keys in a row and for an hour after any 10 failed activations.
Really interesting, i ALWAYS wanted to know that (probably too lazy to search myself xD ), so thank you both ;) .
 

Kelleidorn

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Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.
Really interesting, i ALWAYS wanted to know that (probably too lazy to search myself xD ), so thank you both ;) .
I discovered this when I bought a bundle of 200+ trashy games and tried to activate them all :LOL:.
 

Maharid

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Loop Kingdom: _LRVZM_LL63Z_NI7CJ_

City Siege: Faction Island: _TEKGX_EZERM_4GIXZ_

Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.
So you never run this?


I think now there are probably more than 20K codes to be activated.
 

ShinnosukeSP

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In-Game codes:

- Pokémon GO --> Partner Research --> Y4JKS3U9X2N5D
- Call of Duty: Mobile --> PP19 Bizon: Gold Grinder Epic Weapon Blueprint --> BTECZCLAQQZJTR
- Two Point Campus --> Dance (Jasmine) Odyssey Bundle --> AZ2PC-GL9GF-WCMPM-QFKRQ
- Lords Mobile --> Research Power Pack --> 3VYN8HWH
 

Ausf

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So you never run this?


I think now there are probably more than 20K codes to be activated.
No. It's mostly just demos. Also, those aren't codes, as in keys. They're free licenses. So likely don't apply the limit. If they did, and you had to wait an hour every 50 activations, that's a very long wait to hit 20k.
 

klingki

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I'm doing it with this method. You can exclude demos, but the limit of 50 per hour applies.
Yeah, I did this as well. Even excluding demos, the first run-through took days! But once that was done, I now run it every day or two and it just takes a couple of minutes to run through whatever is left. Most of it I can't activate in my region.
 
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