Kelleidorn
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GreenConjureSoothsayer, Spare keys sent.
Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.Not only. Steam also blocks activation for half an hour after 50 successfully activated keys in a row and for an hour after any 10 failed activations.
You only get locked out after repeated failed activations, not successful ones.
Really interesting, i ALWAYS wanted to know that (probably too lazy to search myself xD ), so thank you bothNot only. Steam also blocks activation for half an hour after 50 successfully activated keys in a row and for an hour after any 10 failed activations.
Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.
I discovered this when I bought a bundle of 200+ trashy games and tried to activate them allReally interesting, i ALWAYS wanted to know that (probably too lazy to search myself xD ), so thank you both.
So you never run this?Interesting. I have never had 50 keys at once to activate, so did not realize. Many times I've been locked out while attempting to test random keys, or keys posted publicly, most of which had already been taken.
Both are already taken... (not by me)Loop Kingdom: _LRVZM_LL63Z_NI7CJ_
City Siege: Faction Island: _TEKGX_EZERM_4GIXZ_
Thanks!Dungeons and Myths 2
XCGG0-CEFV3-0QH93
No. It's mostly just demos. Also, those aren't codes, as in keys. They're free licenses. So likely don't apply the limit. If they did, and you had to wait an hour every 50 activations, that's a very long wait to hit 20k.So you never run this?
I think now there are probably more than 20K codes to be activated.
I'm doing it with this method. You can exclude demos, but the limit of 50 per hour applies.No. It's mostly just demos. Also, those aren't codes, as in keys. They're free licenses. So likely don't apply the limit. If they did, and you had to wait an hour every 50 activations, that's a very long wait to hit 20k.
Yeah, I did this as well. Even excluding demos, the first run-through took days! But once that was done, I now run it every day or two and it just takes a couple of minutes to run through whatever is left. Most of it I can't activate in my region.I'm doing it with this method. You can exclude demos, but the limit of 50 per hour applies.