Official Feudalife CHALLENGE feedback Thread

Zoliv

Well-known member
Messages
1,962
Points
113
They should give us an update at least . Like " sorry guys but we can no longer provide the keys for the challenges " or " we are currently working on fixing the issues ". Don't keep us in the dark at least .
Never knew if this was just a lack of information or just entertaining some kind of mystery around the challenges and the pool of keys.
 

MadLibrarian

Well-known member
Messages
465
Points
93
They might be running out of keys. They don't have an endless supply so it's bound to end sometime. Valve made their policy on generating Steam keys a lot stricter a few years ago. The keys in Feudalife are from a time when even devs of crap games with minimal sales on Steam could get tens or hundreds of thousands keys generated.
 

dblancog

Active member
Messages
109
Points
28
In my opinion, the main problem with IndieGala is its lack of transparency.

Users do not have information about the movements of the company regarding giveaways, challenges, etc.

We can simply open tickets where no information is offered, nor do they solve problems that arise with the operation of the web.

There are scammers offering fake keys in giveaways to up level, challenges with all kinds of problems, used keys, there is even no support or consequences for scams in trades. I received a negative vote in revenge for my negative vote for a fake key, I provided the screenshots as proof, but the answer was that IndieGala can't do anything.

I think that, perhaps, all this is due to a lack of resources on the part of IndieGala. Obviously the hosting is not of high quality and the technical service seems to be exclusively maintained by one person, who is the one who always answers us all. Perhaps this is it, a company that is too small for all that it would like to encompass.

P.S.

Nor do I want to give a excessive negative impression of the web. I think you have good ideas and that is why I am registered here. What it lacks is, as I have said, to work more on the relationship with the user, offering information and answers to specific problems.

Like now, for example, informing about the reason why the "Challeges" are stopped, if it is something temporary due to technical issues, if it is due to lack of keys, if it is a matter of hours, days or if there is no date for restart the service.

They should also offer tools to report scammers, especially in giveaways. It is not enough to be able to vote negative since users don't enter to the info link. And on the other hand, much users accept fake keys just to use them again and level up (especially with high points value games).

Even if the problem were the resources, the information is free, just a text in window is enougth. Respect to technical issues can be fixed working little by little, but working on.
 
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Jer7cho

Well-known member
Messages
2,249
Points
113
I agree , just an update, thats all we want , if challenges indeed need to close , I will be grateful for everything that I won so far.

You can't tell me that one of the support staff doesn't have the time to write a single sentence on what is happening with the challenges .

Personally I don't think they will give up on galacredits , since lately there have been issues with users buying games and receiving duplicates . I saw them offering refunds in galacredits .
Maybe in future we will play for discounts or galacredits , who knows .....
 

Maxsaga

Member
Messages
47
Points
18
In my opinion, the main problem with IndieGala is its lack of transparency.

Users do not have information about the movements of the company regarding giveaways, challenges, etc.

We can simply open tickets where no information is offered, nor do they solve problems that arise with the operation of the web.

There are scammers offering fake keys in giveaways to up level, challenges with all kinds of problems, used keys, there is even no support or consequences for scams in trades. I received a negative vote in revenge for my negative vote for a fake key, I provided the screenshots as proof, but the answer was that IndieGala can't do anything.

I think that, perhaps, all this is due to a lack of resources on the part of IndieGala. Obviously the hosting is not of high quality and the technical service seems to be exclusively maintained by one person, who is the one who always answers us all. Perhaps this is it, a company that is too small for all that it would like to encompass.

P.S.

Nor do I want to give a excessive negative impression of the web. I think you have good ideas and that is why I am registered here. What it lacks is, as I have said, to work more on the relationship with the user, offering information and answers to specific problems.

Like now, for example, informing about the reason why the "Challeges" are stopped, if it is something temporary due to technical issues, if it is due to lack of keys, if it is a matter of hours, days or if there is no date for restart the service.

They should also offer tools to report scammers, especially in giveaways. It is not enough to be able to vote negative since users don't enter to the info link. And on the other hand, much users accept fake keys just to use them again and level up (especially with high points value games).

Even if the problem were the resources, the information is free, just a text in window is enougth. Respect to technical issues can be fixed working little by little, but working on.
About the draws, I think a "solution" would be to add some kind of filter based on the stock of keys they have, so when someone creates a draw with a key taken from the challenges, the system detects it and blocks the draw or in fact allows it but without earning any points.

I think that way they would stop abusing the draw system and level up easily.
 

Chii-chan

Well-known member
Messages
545
Points
93
there are so many easy solutions to the giveaways it really would take 1 minute of effort:
-manually nerf the point value to 1 for the repeating dlcs / fake dlcs
-limit number of giveaways a new account can create without positive feedback (need to earn more slots)
-prevent re-gifting of already registered keys in system, or nerf point value to 1
-implement regex to block anything non-steam format, shuts down origin / uplay / gog / "in game only code" creations
(of course, there are people who appreciate alternate platforms, so they could allow outside store api checks, if it exists, idk)
 

Gleb

Well-known member
Messages
204
Points
93
It seems to me that it is enough to limit the possibility of creating giveaways only for users with a linked steam account with a level above 0
And if the user turns out to be a fraudster, then his account gets blacklisted by the server and he will no longer be able to create giveaways linked to this account
 

PurpleEventQuail

Well-known member
Messages
232
Points
93
I hope Feudalife comes back, I haven't won GundeadliGne yet! I have won some interesting games. A lot of the games that are in the giveaways section are from Feudalife and duplicates occasionally happen in Feudalife. If I received a duplicate key from a giveaway of a game that came from Feudalife I'd give the user a positive rating anyway. Indiegala has "guaranteed" and "not guaranteed" giveaways, so that is a warning to users that they are taking a gamble with "not guaranteed" giveaways.
 

Zoliv

Well-known member
Messages
1,962
Points
113
It seems to me that it is enough to limit the possibility of creating giveaways only for users with a linked steam account with a level above 0
And if the user turns out to be a fraudster, then his account gets blacklisted by the server and he will no longer be able to create giveaways linked to this account
Or accounts that have purchased at least for 1€/$ in the shop, galacredits not included. Or 10 ?
 
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