Official Feudalife CHALLENGE feedback Thread

-v-

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For those of you who were able to play, how was the performance, was everything ok? Because I could only play from the phone, and it was honestly bad. Almost all games worked more or less normally, but the Start button took a very long time, half a minute at best, and the Malus warning menu itself was very slow. And the digging game was very slow, it was almost impossible to play, very large frame skips, the character moved through several cells.
 

dynomutt

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For those of you who were able to play, how was the performance, was everything ok? Because I could only play from the phone, and it was honestly bad. Almost all games worked more or less normally, but the Start button took a very long time, half a minute at best, and the Malus warning menu itself was very slow. And the digging game was very slow, it was almost impossible to play, very large frame skips, the character moved through several cells.

Does seems slightly less performant compared to before, with small frame skips on my end where there were none before. Also seems like they tweaked the malus system to give the player even less time. As before, the time remaining after you get hit with at least one malus is a big fat lie (53 seconds is actually like 40 something), but the countdown seems to go slightly faster now. Or at least, I could get slightly less things done in the same time frame.
 

-v-

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Does seems slightly less performant compared to before, with small frame skips on my end where there were none before. Also seems like they tweaked the malus system to give the player even less time. As before, the time remaining after you get hit with at least one malus is a big fat lie (53 seconds is actually like 40 something), but the countdown seems to go slightly faster now. Or at least, I could get slightly less things done in the same time frame.
in general, I managed to do the necessary minimum for galacredit, the only problem was with digging, it worked very, very badly.
I did not change the phone, and besides, it was more than comfortable to play.
But maybe it was some kind of test of a half-rewritten site code? until recently there were a lot of changes, finally they removed that stupid Ubisoft logo on a black background in profile, it seems they made really working regional prices etc...
 

BurningPixels

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in general, I managed to do the necessary minimum for galacredit, the only problem was with digging, it worked very, very badly.
I did not change the phone, and besides, it was more than comfortable to play.
But maybe it was some kind of test of a half-rewritten site code? until recently there were a lot of changes, finally they removed that stupid Ubisoft logo on a black background in profile, it seems they made really working regional prices etc...
I tried yesterday from pc and for me it looked the same as before it was closed, I still can't get the 3rd key reducing malus at digging stage. In the past before I could get easy the 3rd key reducing malus there. They changed something even before the long challenge closure.
 

test

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Every time I check it's down, and I try to check multiple times during the day.

Shortly before it went down so long ago, it got harder and I struggled to get even 1 key a day.
 

dynomutt

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in general, I managed to do the necessary minimum for galacredit, the only problem was with digging, it worked very, very badly.
I did not change the phone, and besides, it was more than comfortable to play.
But maybe it was some kind of test of a half-rewritten site code? until recently there were a lot of changes, finally they removed that stupid Ubisoft logo on a black background in profile, it seems they made really working regional prices etc...
Looks like they fixed the framerate issues now, as of the third day of the giveaway challenge reopening (Oct 24, 2023 GMT).

Though, now that you mention it, I was also having more frame skips with the mining/digging minigame. This problem seems to have gone away now, at least on my end.
 
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