Official Feudalife CHALLENGE feedback Thread

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I'm not very good at these... I have been able to get some good stuff though, even if I can barely get some of these done even without any Malus. (Surgeon Simulator, Sacred Gold, and Black Mirror 3 were very surprising.) Finally managed to complete the one where you have to, like, plot land? Is that the right term? And they gave me a code for a free to play game. Just the free to play game, with no extras. How are there even codes for free to play games? Probably shouldn't get upset about it though, since I've not yet gotten any invalid codes. Still, it hurts a little to get something useless after finally succeeding at something that's eluded me for so long.
As a side note, do any of y'all have any tips for fighting the archers? I've only gotten up to half of them going down and that was also the only time I hadn't died to them. I just keep getting stunlocked, even when it seems like I should've dodged the arrows.
 

FreaKill

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How are there even codes for free to play games?
They were not always free. For example The Lady that went free in 2018 or more recently Depth of Fear Knossos in January.
Also sometimes you might win a game that was removed from steam. Like MIND series of platformers.
any tips for fighting the archers?
If you're getting stunlocked, you're getting way too close to them and perhaps chasing them into corners, causing them to attack more often. Try attacking them from a larger distance - your attack hit-box is a bit weird, so it takes practice to get used to, but it reaches further than you may think.
 
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They were not always free. For example The Lady that went free in 2018 or more recently Depth of Fear Knossos in January.
Also sometimes you might win a game that was removed from steam. Like MIND series of platformers.
I suppose that makes sense. I'll have to check the news for this game to see if it ever cost anything. Thank you.

If you're getting stunlocked, you're getting way too close to them and perhaps chasing them into corners, causing them to attack more often. Try attacking them from a larger distance - your attack hit-box is a bit weird, so it takes practice to get used to, but it reaches further than you may think.
This is accurate of my attempts, I'll admit sheepishly. I'll try testing the hit-boxes next time it comes around! I kept missing them because I thought the hit-box was wider than it was, but I can try to keep my distance and just aim accurately. Thank you very much!
 

cheerie132

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As a side note, do any of y'all have any tips for fighting the archers? I've only gotten up to half of them going down and that was also the only time I hadn't died to them. I just keep getting stunlocked, even when it seems like I should've dodged the arrows.
in addition to what FreaKill said about the distance, I also like to stand just a tiny bit to the side of the archer, like kind of diagonally? (just not too diagonally as that will get you killed, just the tiniest bit to left or right). it seems to me like I can avoid the arrows more often if I don't stand directly in front of him.
And yeah, those free to play games are probably left over keys from days when those games were not free. I won Sang-froid: Tales of Werewolves (really good game) and it's apparently free now, but it wasn't always (also I got trading cards which are unobtainable from the F2P version, if you care about those)
Finally managed to complete the one where you have to, like, plot land? Is that the right term?
you mean the hoeing challenge? if yes, that has a steep learning curve until you figure out how to turn quickly and get exatly into the positions you want it to. But once you've had enough practice, it's the easiest challenge of them all that you can beat at really high malus. If you're new to the challenges and you're interested in some extra tips, you may want to read here Official Feudalife CHALLENGE feedback Thread the very first post on that page explains how to approach the challenges and make sure to read the post after that as well (uh, about 2 or 3 whole pages after that are just tips). When I was new to the challenges, those tips saved me :)
 
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Zoliv

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If you want to avoid arrows easily, you have to strike once, then move just a few pixels, and finish striking. If they shoot, they'll miss you nearly everytime that way. If you do it quickly enough, there's nearly not even a pause between strikes 1 and 2 and you can kill the archer before he goes somewhere else.
Also, when i kill an archer, i go around the middle/down of the screen, so if another appears at the other corner, i have less distance to go.
 

tugamix666

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No malus removal from positive feedback still happening.
Got another 9/9 16 malus archers just now, got one yesterday too but thought it was just a fluke due to getting some criticals, but this time I got no critical hits and still got it even though there was a left->right map spawn (just one).
As a side note, do any of y'all have any tips for fighting the archers? I've only gotten up to half of them going down and that was also the only time I hadn't died to them. I just keep getting stunlocked, even when it seems like I should've dodged the arrows.
For Archers you want to "reset" back to the middle of the arena right after killing one so you dont waste time just staying still, and if they come from the place where you just were then it's still good because you can usually just stunlock THEM at that point :) Also I stopped trying to dodge and just go up to them and spam right click that usually still stunlocks them with the ocasional arrow being shot but its probably because i dont get to them in time. (1 hoeing square distance seems to be your sword range, try to visualize it I guess? you'll get used to it eventually)
Speaking of tips for challenges , does anybody have one for sickle grass challenge , I can only win it without any malus .
With Sickling you will want to get in the middle of a row, as in get in a spot that allows you to sickle one right after the other without moving, but even then you wont want to missclick (unless you dont have any malus), the most malus you can have for this one is 8 and you need to get a "perfect clear" at that point.
And sickling could get some of the grass patches that require only one hit to clear them as that would then get people to try and go for a better "route". Trees, rocks and saplings all have a good and bad target so its kinda weird how sickling is the odd one out.
 

AquaKettleCompare

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And sickling could get some of the grass patches that require only one hit to clear them as that would then get people to try and go for a better "route". Trees, rocks and saplings all have a good and bad target so its kinda weird how sickling is the odd one out.
Sickling isn't the odd one out. There are no slower-growing beans nor archers with a shield neither.
 

tugamix666

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Sickling isn't the odd one out. There are no slower-growing beans nor archers with a shield neither.
I was referencing to the base game where (with the exception of saplings which I don't think have the prickly ones there) the trees range from small to big (more accuratly growing and full-grown), rocks also range from small to big size (rock and big rock, theres also iron rock but its not in the challenge) and the grass has both "sizes" (no flowers and with flowers) which is what I find odd.

Watering in the base game they all take the same amount of water so there being a slower one would be weird here.
Hoeing also has dirt and the different grass patches.
And with archers, well you can get critical hits which can result in only needing to hit them only 2 times (and I think rarely even only 1 time but I might be misremembering) instead of the usual 3 hits.

Also thanks for that cursed image of "archers with a shield". 😟

But that did make me thing "What if archers got replaced with an arena with archers/foxes/wolves/bears?" since those are the enemies in the base game, and it might also spice things up, but then I thought theres no need to replace it since it can just be a new challenge.
 

cheerie132

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Challenges feel impossible, frustrating, and like a waste of time.
They're frustating at the start when you don't know what you're doing and you think you need an autoclicker to win this thing - you don't and after a couple days you will learn how to approach at least 1 or 2 challenges, which will then become your favourites. But anyways if it's frustrating, you don't have to play them, but some of the games we've won (see here Best games you've won) might convince you it's not a waste of time. Of course, you won't get the good ones right away but sometimes you strike gold.
 

Yakub

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Half of the four keys won today turned out to be duplicates. (n) And I didn't check one key yet, since I already have this game.
The chance of getting a used key is less than 5%? Indiegala appears to have missed zero. Not less than 5%, but less than 50%.
Well, how can you lie so blatantly?! :mad:
 

cheerie132

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Half of the four keys won today turned out to be duplicates. (n) And I didn't check one key yet, since I already have this game.
The chance of getting a used key is less than 5%? Indiegala appears to have missed zero. Not less than 5%, but less than 50%.
Well, how can you lie so blatantly?! :mad:
Law of large numbers applies here, so I would not say it's a lie but it's probably more than 5 % (but way less than 50%, don't worry). The thing is, if you win 20 keys and get really, really, really unlucky all 20 could be duplicates. But if you win 400 keys yeah, probably like 40 will be duplicates but defenitely not 200 of them.
 

Yakub

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Law of large numbers applies here, so I would not say it's a lie but it's probably more than 5 % (but way less than 50%, don't worry). The thing is, if you win 20 keys and get really, really, really unlucky all 20 could be duplicates. But if you win 400 keys yeah, probably like 40 will be duplicates but defenitely not 200 of them.

Are you saying I'm just so unlucky? :LOL: Okay, official information says less than 5% of duplicate keys.
What is the probability for one person to receive two used keys from different games in about 10 minutes? Gods, even the names of these games start with the same letter! :eek:

No. Today my statistics is exactly 50% of duplicates (if not 75%).

The number of used keys and useless DLCs increase, I get them every day. And what does Indiegala tell us? "Our support is tired, we will not help you."
 

cheerie132

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Are you saying I'm just so unlucky?
Yes that's what I'm saying.

What is the probability for one person to receive two used keys from different games in about 10 minutes? Gods, even the names of these games start with the same letter! :eek:

No. Today my statistics is exactly 50% of duplicates (if not 75%).
"Today my statistics is XXX" completely ignores my point about law of large numbers. Yes, overall the duplicates are between 10 -20 % (again, you can only calculate it accurately after you win a lot of keys). For example, my personal statistics for the last 7 days: I won 37 keys, 1 key was duplicte -> that's like 2,7% of duplicate keys in my sample. Does that mean that OVERALL there are 2,7% duplciate keys? Of course not, I just got lucky over a short period of time on a limited samle size. My samples is not big enought to be representative.

The number of used keys and useless DLCs increase, I get them every day. And what does Indiegala tell us? "Our support is tired, we will not help you."
It's free stuff. You're copmlaining about free stuff. Give the DLCs away in giveaways. You will get bad indie games that you'll never play, very many of them in fact. And then you'll also sometimes win 1 great game that you're really happy about. That's just how this giveaway works, period.
 
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Jer7cho

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Yes that's what I'm saying.


"Today my statistics is XXX" completely ignores my point about law of large numbers. Yes, overall the duplicates are between 10 -20 % (again, you can only calculate it accurately after you win a lot of keys). For example, my personal statistics for the last 7 days: I won 37 keys, 1 key was duplicte -> that's like 2,7% of duplicate keys in my sample. Does that mean that OVERALL there are 2,7% duplciate keys? Of course not, I just got lucky over a short period of time on a limited samle size. My samples is not big enought to be representative.


It's free stuff. You're copmlaining about free stuff. Give the DLCs away in giveaways. You will get bad indie games that you'll never play, very many of them in fact. And then you'll also sometimes win 1 great game that you're really happy about. That's just how this giveaway works, period.
I agree with you 100% , guys don't take this too seriously , have fun and ocassionally you will win a good game . I just wish they fixed the malus reduction, and thats about it . :)
 
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