Official Feudalife CHALLENGE feedback Thread

MadLibrarian

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Getting closer. Switching to WASD from the arrow keys seems to have helped with movement accuracy. Can reliably chop 7/8 trees and cut 13/14 rocks now. One time I even felled the 8th tree but it was right around 60s and didn't register. Improved to 35/40 on saplings and 50/60 on cutting grass. Still struggling but at least improving on watering and hoeing. No progress whatsoever on archers, I just can't dodge well enough.

What's the best strategy to spend galasilver if I get to the point where I can win a few of the challenges at 60sec? Just go for galacredits then get a key towards the end? Decreasing the malus with galasilver feels quite pricey.
 

tugamix666

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I made some videos about the Feudalife Challenges....
Please give me some feedback if there's something wrong in my videos!

First of all:
AAAAAAAAAAAAAAAAA WHY DO YOU PLAY THE HOEING CHALLENGE LIKE THAT? I.e.: (thats not how I play it so I dont like it 🙁)

On the watering challenge you pointed out it was recorded before the challenge became harder, but didnt specify you only water plants if they are in the green square now.
On the hoeing challenge, going for the plain dirt is better, you should only go for light green if there is no dirt left or if your close to victory and litttle time to reach dirt.
On the mining challenge you could have mentioned not spamming right click and instead timing it to the sound of the pick hitting the rock.

I would say that having the hoeing challenge as you 2nd is SMART THINKING AS IT IT VERY VERY DIFFICULT OTHERWISE (kind of a waste seeing as you can win that one with bigger malus compared to the others), but you still win 4 challenges so thats good.
Other than that, the playlist needs to be fixed as I got what I assume to be your order of challenges as: 7-3-2-1-5-4-6.
 
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BurningPixels

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AFFIRMATIVE

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I would say that having the hoeing challenge as you 2nd is kind of a waste seeing as you can win that one with bigger malus compared to the others



If we let the devs know the hoeing is the only challenge left with leisure for us to do it at high malus, they will nerf it like the Archers and Watering.

UH I MEAN.... Hoeing challenge guys, right? Very hard, awkward controls, bugs around. Whew dude it's unfortunate that all challenges are now nerfed and there isn't one anymore that can be done at a higher malus. 😅
 

test

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How many hits can you take in archer challenge? Does it vary? It's difficult to count that while focusing on winning it.

The bean watering challenge, I've hit the plants and they don't grow. I know I hit it because the green aim box is over their base. It's not because I did it too fast, I've gone rapidly back and forth and had it work even after watering was nerfed. The times it's failed to grow, sometimes I was doing it very slow trying to aim, so i know that it's not a matter of speed. I think it's the matter of the hitbox(actual one, not the decorative green guide box) being so small, that not only the plant highlight is inaccurate, but that little green box is inaccurate too. That's too absurd.
 
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person414213

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First of all:
AAAAAAAAAAAAAAAAA WHY DO YOU PLAY THE HOEING CHALLENGE LIKE THAT? I.e.: (thats not how I play it so I dont like it 🙁)

On the watering challenge you pointed out it was recorded before the challenge became harder, but didnt specify you only water plants if they are in the green square now.
On the hoeing challenge, going for the plain dirt is better, you should only go for light green if there is no dirt left or if your close to victory and litttle time to reach dirt.
On the mining challenge you could have mentioned not spamming right click and instead timing it to the sound of the pick hitting the rock.

I would say that having the hoeing challenge as you 2nd is SMART THINKING AS IT IT VERY VERY DIFFICULT OTHERWISE (kind of a waste seeing as you can win that one with bigger malus compared to the others), but you still win 4 challenges so thats good.
Other than that, the playlist needs to be fixed as I got what I assume to be your order of challenges as: 7-3-2-1-5-4-6.
Thanks so much for your feedback!
Actually, all of the videos were recorded 1 or 2 months ago so I'll have to record them again and also change the order of the videos.
 

person414213

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too hard to win.
Yes, that's 100% true. Indiegala quietly nerfs challenges that are able to be cleared in comparatively higher malus. :(
Guess they are having difficulty collecting keys for the Feudalife Challenges.
Dynamic Malus system (that increased the malus to 4s->6s(currently)), nerfed the watering challenge, and much more.
They all made the challenges a lot harder.
I used to win 4 times a day before these happened but only can win 2 times a day now.
Guess Indiegala's strategy is working very well...
EDIT: Think the archer challenge got stranger on purpose.
 
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