Official Feudalife CHALLENGE feedback Thread

FreaKill

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It does feel like game for people with auto clickers. Like the only challenges I am comfortable to play are chopping 8 trees and picking 40 saplings.
I used to feel the same way, when I first started, but in most situations auto-clicking would do more harm than good and once you learn to click in the right rhythm you don't need to click super fast. In most cases clicking inhumanly fast brings the danger of having your character swing at empty space, which wastes more time than an auto-clicker would save compared to an experienced player.

  • Chopping challenge is actually the one where you can benefit from auto-clicking the most, since the trees take 15 hits, so it requires the longest strings of well timed clicks. And even in that case any wasted hit would eat more time than you can save on a single tree. I've looked at one of my captured videos and I seem to waste 14-25 frames while chopping a tree, but not all of those frames are really wasted, because higher numbers usually happen when I keep moving towards the tree as I chop it, so I still do useful movement that's bringing me closer to the next tree. A swing at an empty space however takes 35 frames and that time is totally wasted, since your position is locked during the animation.
  • Sickling challenge can be done perfectly by holding a direction and clicking in the right rhythm, so that you move a tiny bit between every hit. This allows you to always be in the hitting range of a new tile of grass, when you finish your current one and as a result you never swing at empty spaces. It used to be very automatable, when all grass tiles took two hits, but now that some of them are single-hit you need to pay close attention and adjust your rhythm on the fly.
  • Mining rocks - similar to chopping, auto-clicking wouldn't be really worth it, when you can save only 10-12 frames per rock.
  • Watering beans is all about precise movement. You water a plant, turn to target the second one, repeat 4 times, move to the next pair - auto-clicking is simply useless here.
  • Archers are once again mostly about your movement and taking the right position to maximize your hits and minimizing the chance of being hit. But it's also heavily reliant on RNG - if the archers decide to alternate between right and left gates you're gonna waste a lot of time chasing them. Additionally they can just decide to be precision shooters and murder your ass without mercy.
  • Saplings - once again, only your movement matters.
  • Hoeing - same thing. Planning your route correctly and understanding the targeting system's quirks is how you win it. An auto-clicker is simply useless here.

Either way, unless I'm mistaken, use of an auto-clicker would fall under About Spam and multiple accounts — IndieGala help & documentation portal 1.0 documentation and not something that's actually allowed:
  • The use of any form of automation (including scheduling) to enter giveaways, trades, auctions or playing gameplay giveaway even from the same account is not permitted.
 
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BurningPixels

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I still can't beat the sickling, I never tried without malus because I usually win other challenges before sickling. The 0.04€ drops are really decreased. Only today I got it after long time. I got it from archer challenge, I beated all archer but it counted 7/8 because I hit last one really close to 0 time.
 

Zoliv

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Watering is still a problem for me (but for me also it never appears when i have no malus yet), because since they changed it so the watering is effective only when the case is on the plant and the plant is highlighted, sometimes it doesn't grow even with that, even if i don't do it quickly, sometimes i turn, i wait, everything is good, i click, i turn around, but nothing has happened, and i have no idea why, so i have unfinsished plants that i have to go back to, and can't finish. Performances maybe ?
 

FreaKill

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Watering is still a problem for me (but for me also it never appears when i have no malus yet), because since they changed it so the watering is effective only when the case is on the plant and the plant is highlighted, sometimes it doesn't grow even with that, even if i don't do it quickly, sometimes i turn, i wait, everything is good, i click, i turn around, but nothing has happened, and i have no idea why, so i have unfinsished plants that i have to go back to, and can't finish. Performances maybe ?
Could be. I think I miss watering due to clicking to fast after turning a bit less than I used to, though it still happens.
I also occasionally get these situations in the sickling challenge, where I click but nothing happens, so as a result I either run too far into the grass or I have to re-adjust my rhythm and lose a bit of time that way. Although that could simply be me clicking a tiniest bit too soon and since the animation is still going there's no new action after it ends and my clicking is out of sync as a result.
Overall performance seems fine for me except for when the screen scrolls vertically - then I see some definite jerkiness in the framerate.
 

valike13

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Watering is still a problem for me (but for me also it never appears when i have no malus yet), because since they changed it so the watering is effective only when the case is on the plant and the plant is highlighted, sometimes it doesn't grow even with that, even if i don't do it quickly, sometimes i turn, i wait, everything is good, i click, i turn around, but nothing has happened, and i have no idea why, so i have unfinsished plants that i have to go back to, and can't finish. Performances maybe ?
One tip for watering: you MUST do at least 1 step between plants! ... but it is secret. 🤫
 

SlayerofDragons

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this is true! but it's also true that the little guy takes 2 steps instead of 1 way too often, so the watering challenge has become one of the most problematic
Please revert the watering hitboxes. It doesn't have to be as large as before, but something in-between what it is now. I have a lot of practice now and it comes down to luck whether the pixel is aligned or not. Frustrating beyond words.
 

Darxide

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18
I haven't done the challenge since December because it seemed that 4 out of every 5 keys was a duplicate and since you decided to stop practicing good customer service and replacing those keys, I quit. Tried again today. Have to say the bean watering is twice as impossible as it ever was. Great improvements, guys. :rolleyes:

And for archers, only 6 ever spawned. I only have one win so far. Malus isn't high. Impossible. I can see IG's practices are continuing down the same path that they were when I was here last, 6 months ago.
 

AFFIRMATIVE

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I haven't done the challenge since December because it seemed that 4 out of every 5 keys was a duplicate and since you decided to stop practicing good customer service and replacing those keys, I quit.

Nah you can't blame the devs for discontinuing the key replacements. The blame goes to anyone taking advantage by exploiting it asking for key replacements on keys that did not need to be replaced. This is akin to blaming Valve for no longer issuing scammed items back to people that got scammed in TF2 by being reimbursed with duplicates of the scammed items in question.

If every person would've been content with receiving their slice of cake, these services would've been active to this day. The few people that wanted the entire cake for themselves have unfortunately ruined it for the many of us, thus no cake for anyone anymore, because people can't be trusted. 😅
 

cheerie132

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Did anybody else's Feudalife keys library get completely messed up? The first few pages are okay, but then from page 4 onwards ALL keys are marked as "April 28, 9:12 a. m." and they're even in the wrong order. I checked some of them and they are a mix of keys from April, February and November so far, I stopped checking after that.

I fortunately had all my keys copied to an Excel file to create future giveaways here, but I wanted to check some older keys (namely keys from April 26) and... no loner possible. But at least the library now loads a lot faster, thanks to the team for fixing that
 

tugamix666

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ALL keys are marked as "April 28, 9:12 a. m." and they're even in the wrong order.
Yeah, it seems when it reaches April 28 the key order gets jumbled up and all keys show the win date as April 28, 2021 (10:47 a.m. for me).
You can still see the real date when you click the link to see the key, but I can see it being annoying if people want to back up/sort their keys somewhere.
 

cheerie132

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You can still see the real date when you click the link to see the key, but I can see it being annoying if people want to back up/sort their keys somewhere.
Oooh, I did not notice that, thanks for the tip. Not ideal, but at least I can now safely search for what I was looking for without trying everything on the Steam activation page
 
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