Official Feudalife CHALLENGE feedback Thread

Narga95

Well-known member
Messages
327
Points
93
It has been a while since they lowered the starting malus multiplayer.
I feel like they only did it in the past since they had too many keys, and since they are slowly starting to end we will remain with a 9 seconds starting malus until they run out. What do you guys think?
Since we have no way of actually knowing it and since I'm relatively new here (started playing the challenges at the start of the year) I would like to hear some opinions of people who've been here for more since I only experienced this year starting malus reduction (2 times in the first 4 months of the year or something like, that if I remember correctly).
 

Nirjor

Well-known member
Messages
806
Points
93
It has been a while since they lowered the starting malus multiplayer.
I feel like they only did it in the past since they had too many keys, and since they are slowly starting to end we will remain with a 9 seconds starting malus until they run out. What do you guys think?
Since we have no way of actually knowing it and since I'm relatively new here (started playing the challenges at the start of the year) I would like to hear some opinions of people who've been here for more since I only experienced this year starting malus reduction (2 times in the first 4 months of the year or something like, that if I remember correctly).
Well, I am new too. But starting malus doesn't really matter. Even though starting malus is 9, because of older account and joining steam group, malus is only 9-2-1=6. If I have a positive feedback on giveaway, then it's 6-2=4. If I someone makes a purchase (also having a positive feedback) then malus is only 4-2=2. So I don't think they will lower starting malus multiplier ever.
 
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