Official Feudalife CHALLENGE feedback Thread

PurpleGreenTremors

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Ok I recorded the two most important challenges, watering and hoeing. You can easily do pine, sickling, or mining at 0 malus and then you have to decide between Watering and Archer for the -7 win, archer is RNG so just getting good at watering is enough.
I then showed how to win in a bad map at -14 hoeing, and how I lost at -21 with 55 and 57/60 because of lag in one and a bad decision in the second. With a giveaway you can easily win the 4th one.

Thank you very much for the help! :) My watering strategy was much the same as yours, but my hoeing skill is nowhere near as good. Especially your hoeing movement strategy is very good, I need to practice how to do that.
 

MadLibrarian

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Again, it's just an example, you can say you can find Your Doodles are bugged, primal carnage, Cargo!, etc. which are worth around 2$ and are just uncommon, or you could mention any 1$ or more games you can get (which are a lot), in any case it will be surely worth more than galacredits.

Also honestly indiegala drops are better than buying stuff honestly, just the possibility of getting one of those rare removed games it's outweights anything else. But that's preferences I guess.

Do you really find people who'd buy Your Doodles are bugged, Primal Carnage, Cargo! for 2$ (or trade for it at that value)? Your Doodles Are Bugged had some value and could be traded for good bundle games last summer but it's such a common drop that Feudalife keys seriously cratered its grey market price, too. Nobody wants or would give anything of value for the other two either from those who are familiar with Steam key trading. At this point I'd probably trade either of those 3 for 10 cents value in trading cards. If you can reliably find people who overpay that much then I'm not surprised that we have a different perception about the value of Feudalife keys.

Of course it's better to get your 3-4 Feudalife keys in the last round, I don't really understand those who only grind for galacredits. But if I do 1-2 rounds for galacredits a day I'd rather save that up for a game I really want than to exchange those earnings for some more random Feudalife keys.
 

Narga95

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Do you really find people who'd buy Your Doodles are bugged, Primal Carnage, Cargo! for 2$ (or trade for it at that value)? Your Doodles Are Bugged had some value and could be traded for good bundle games last summer but it's such a common drop that Feudalife keys seriously cratered its grey market price, too. Nobody wants or would give anything of value for the other two either from those who are familiar with Steam key trading. At this point I'd probably trade either of those 3 for 10 cents value in trading cards. If you can reliably find people who overpay that much then I'm not surprised that we have a different perception about the value of Feudalife keys.

Rarely but I do find them, for example in the case of Your Doodles are bugged! is mostly for people who want to have some extra removed games in their library, but I agree that the price went down a lot. Also you are devaluing the real prices of games like that.
Games from Feudalife challenges are pretty much RNG based so people either need to spend a lot of time wanting to win specific games or just spend a little to get them,
 

MadLibrarian

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Rarely but I do find them, for example in the case of Your Doodles are bugged! is mostly for people who want to have some extra removed games in their library, but I agree that the price went down a lot. Also you are devaluing the real prices of games like that.

That would only be true if I was the only one selling them that low. People were already trading these keys away for crap many months ago while I could still get some half-decent return for them. By now nobody has these and many more Feudalife keys on their wishlist on barter. And anyone who goes to barter could pick these up for next to nothing from several people. There are enough keys on barter and Steamtrades that I'm inclined to say that is the real value of these keys as anybody can easily pick them up that cheap. Ofc you can still sell higher if you find people unaware of the main trading sites. Grey market price is another animal as fees are high and it's not that easy to start selling on those keyshops. Too much hassle to get into it just to sell Feudalife keys, I think.
 

Narga95

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That would only be true if I was the only one selling them that low. People were already trading these keys away for crap many months ago while I could still get some half-decent return for them. By now nobody has these and many more Feudalife keys on their wishlist on barter. And anyone who goes to barter could pick these up for next to nothing from several people. There are enough keys on barter and Steamtrades that I'm inclined to say that is the real value of these keys as anybody can easily pick them up that cheap. Ofc you can still sell higher if you find people unaware of the main trading sites. Grey market price is another animal as fees are high and it's not that easy to start selling on those keyshops. Too much hassle to get into it just to sell Feudalife keys, I think.

Barter sucks, never used it and so I never had your problems. Barter is used only by people who have 1 milion games in their libraries so they will only take games as cheapest as they get, also they only trade games for games with basically no objective value. Of course the games you have hold no values from them. Even trading good popular games for other good popular games it's mostly a loss there.

Gray market is good only for references. Most people only buy popular games in there usually tho.

In any case it's all about knowing how to trade, there were people who sold Your Doodles Are Bugged for 2000 gems while other sold them for 10$ or more, that just means that if you want to sell at a different price you have to sell elsewhere or to the right person, if many people start gifting a specific game that doesn't mean that the price is 0, just that it will go lower. Even on mass giveaways of games like DbD the price didn't decrease much just because it's a popular game, and even if people sold it at much lower than other that didn't impact the price at all. It always depends.

Go sell ice to hawaii, not the north pole. Don't sell it on winter but on summer.

Also you need to think about the concept of quicksell and quickbuy too.
 

MadLibrarian

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Even on mass giveaways of games like DbD the price didn't decrease much just because it's a popular game, and even if people sold it at much lower than other that didn't impact the price at all. It always depends.

That's because there's real demand for those popular games which even those mass giveaways didn't completely satiate. There's probably more Your Doodles Are Bugged keys floating around than people willing to pay more than a few cents for it. If you can still sell it for more it's because some of those wanting to buy don't know the cheapest sources. Ofc if you can take advantage of those market imperfections more power to you.
(Edit: reading back it seems I just reiterated a part of my previous post; apologies for going around in circles)

And I think barter is great for several reasons. It has a good system to find matches, and there's no need to directly haggle. On Steamtrades the haggling and obvious bullshit offers made me uncomfortable but on barter you have more tools and it's less personal. It's quite streamlined.
 

Chii-chan

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Hey guys, for discussions of trading please use gamers lair or something like that. Let's keep topic on feedback of challenges.

I'm glad it's consistently open now, nothing like the major "skips" of the last month. So if IG admin is reading, thank you.

One persistent problem: I really wish, if you ever update, you can think about balancing archers challenge.
The problem isn't that it's hard, it's that it's unfair. The distance from right to left is greater than top to bottom, so by definition, if you don't get the archers to RNG spawn from same place, the challenge is virtually unwinnable at any decent malus. I'm at the point that I don't even bother, I just refresh to skip it and save time.
 

PurpleGreenTremors

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597
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Hey guys, for discussions of trading please use gamers lair or something like that. Let's keep topic on feedback of challenges.

I'm glad it's consistently open now, nothing like the major "skips" of the last month. So if IG admin is reading, thank you.

One persistent problem: I really wish, if you ever update, you can think about balancing archers challenge.
The problem isn't that it's hard, it's that it's unfair. The distance from right to left is greater than top to bottom, so by definition, if you don't get the archers to RNG spawn from same place, the challenge is virtually unwinnable at any decent malus. I'm at the point that I don't even bother, I just refresh to skip it and save time.
I have been able to win archers fairly often at 7 malus, if you constantly keep moving to meet the new archers even as you are defeating each old one - the distance from the left/right spawn point to the bottom spawn point is small enough that you can still move to meet them, but moving all the way left to right or vice versa should be avoided. However, at 14 malus I was indeed only able to do it once (so far this year) when they spawned very consistently from one place.
 

zewp

Member
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8
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13
If I understand correctly, right now with the 10%, 20% and 30% faster timers at 7, 14, and 21 malus, getting the fourth key at 21 malus is possible with hoeing but not that easy. Previously I was not even trying to do hoeing at 21 malus, what I did was convert 150 malus to -3 second at 14 malus to get 11 malus. Getting a third key at 14 malus was possible with hoeing but still felt very hard for me, so I pretty much had no chance to get one at 21 malus (I actually thought it was impossible). Is my strategy bad?
 
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MadLibrarian

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Yeah, same here. Feudalife is very buggy, don't play now. I had to because my malus reduction was running out in minutes. Got the 'not enough galacredits' error message at the start at least 10 times and the above pictured error at the end of a challenge twice. Lost one key to that bug sadly.
 
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Same as above but now I'm being charged malus despite getting no key? Guess no key for me today since I've never been able to win any of the challenges with malus.
 

ChamJay

Member
Messages
23
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13
finished the challenge and got the server error. now it says i won a key in the last 24 hours and giving me malus but no key in my library
 

SlayerofDragons

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533
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I have been able to win archers fairly often at 7 malus, if you constantly keep moving to meet the new archers even as you are defeating each old one - the distance from the left/right spawn point to the bottom spawn point is small enough that you can still move to meet them, but moving all the way left to right or vice versa should be avoided. However, at 14 malus I was indeed only able to do it once (so far this year) when they spawned very consistently from one place.
I think that 7 malus is still low. I also have given up on this archers thing and I think I posted very same complaints before. It's luck based where they appear, and if you have to run across the screen it's impossible with the speedy timer. This isn't a challenge that gives you equal chance, it is rigged from start.

One suggestion to "balance" this challenge is to buff movement speed. If you could run faster, you'd have a decent chance.

challenges are still open (thx god) and they are working normally
 
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