The problem with VR is they use weird motions for things...like just as an example, in one of my boxing games you have to hold your hands above your head to get up after being knocked down...and a different one you move your arms side to side to walk forward or backward.
That destroys it entirely...and because its not full body on Oculus yet at least, all the games want to be on both platforms. So it turns to shit.
Some games have you holster your gun to reload which is decent, yada yada...but you add too many commands in with only hand movement and two button controllers and its all shit.
If leg tracking worked for boxing there goes the stupid arm movements (which killed it horribly), etc etc.
Its just not even designed properly for all the games they release yet.
Ones where only arms are needed or the tracking of the headset itself to like duck...games like Superhot, shooters, and some sports are great, or just video. But full body motion isn't in all the hardware yet, so games that should rely on it, can't.
When your in a VR headset your literally blind, up is down, back is forward, etc...I end up facing the entire wrong direction after boxing and shit usually.
So trying to use a joystick usually isn't too ideal either