Not sure if maybe is lag on my end or the dynamic difficulty but playing lately feels a bit unfair, so i've been thinking on a few ideas that would make the game more fair and fun by having the base gameplay "unaltered":
- Give more malus: maybe 5 instead of 4.
- Increase goal requirements: maybe too difficult to adjust as each objective takes a lot of time on most of maps.
- The one i think would be the best: Make the duration of the maps different (fixed, not dynamic): In example archers instead of 60 seconds do it (random number as i have no data to calculate it

) 59, mining 57, trees 58, etc, depending on what devs want. Adjusting a sec up or down would be easier and it could be actually challenging making people improve their skills to try to do it on last sec, while not getting frustrated by the game itself but by not being "good enough yet".
In short, i think the base gameplay should be fixed and let people rely on their skills by modifiying something else, making it challenging and fun as a base

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Hope any of these can be usefulf somehow
Anyway, thanks for the challenges and the games

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