tugamix666
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Have you tried clearing cookies/cache/log-out & log-in?Still unable to play![]()
Have you tried clearing cookies/cache/log-out & log-in?Still unable to play![]()
i think one mulus was addedI couldn't believe it, but the game has been changed.
It is much, much, much easier than before.
Animations are faster. More "helpful" spawns (rocks, trees, picking is now possible at high malus). Watering is WAY more forgiving.
Even though archers are slower, the rectangle map is still definitively unfair because of long distances and spawn direction luck.
This is probably to increase people's wins, because I think the majority were giving up.
A good change honestly.
However, base balus is higher... 10? Used to be 9? Or is it just me.
Still, I thank IG for a much less frustrating game. This is low stress and more fun.
(I am curious if our maniacs can tell us if there has been changes to galacredit reward, I don't have much patience to grind)
Have you tried clearing cookies/cache/log-out & log-in?
I think the game has become faster and easier, the controls have become much betterSomething very odd is going on for me on Feudalife right now. The clock starts at the correct time but it seems to go a lot slower. I mean, I just sickled about 80 grass in 58 seconds and also picked up all 40 saplings in like 46 seconds (according to the challenge's clock). An hour or so ago it was still normal speed but now it's not.
Also 5 minutes ago the starting malus multiplier was increased from 9s to 10s. Are they making the game easier for the holidays but compensating it with a higher malus? Or is it all a weird bug?
Edit: Correction. It's not the clock that is slower but the animation a lot faster. It became very noticable for me during the hoeing challenge. Can somebody else confirm?
Yeah, if you want to get a full-win streak (all 7 challenges) with the current speed/time, starting from the Chopping challenge might not be the best because the last Archer doesn't show up in time.The faster animations changed the ranking of challenges quite a bit. For example the archers don't emerge out of the gates sooner so you can't really capitalize on killing them faster. On the other hand the sapling challenge is now doable with 18s malus which is a huge difference compared to normal times. If your computer is strong enough to run Feudalife without lag then watering can be completed with 24s malus and hoeing can be completed with 27 malus. Experts can possibly do the latter even with 30s malus.
Hello devolopers, I'm playing long time this challenge and new update 21.12.2021 for so beautiful. More fast and so good.This is the official thread for Feudalife Challenge mode. Please keep all feedback related to Challenge only- if you need help with the main game, please post on the dedicated thread.
you're breaking the game at 10 wins! i seriously doubt anyone is as hardcore as this... live with 9 wins, that isn't so bad...Both yesterday and today, I got an "Inconsitent Data Detected" for my 10th win of the day. Pretty strange.