We all seem to struggle a bit with challenges post-Christmas, so I decided to do some testing.
I've got good news and bad news.
Good news: the speed and difficulty were not exactly reset to pre-Christmas conditions - the movement in hoeing (and possibly watering) is still considerably faster. Some of the others might
feel slightly quicker than usual, but I'm not really sure.
Bad news: the timer is fucked at the moment. It is very unreliable.
Both today and yesterday a full 60 seconds timer actually took 72 seconds to run out. Yesterday everything seemed to work fine after the first win - 54 seconds would run for 54 seconds, 42 would last 42, etc. But today it completely broke down after my second win: 50 seconds were actually 45, 45 were 40. Timer was just consistently running fast by 5 seconds per match.
PS Looks like timer shenanigans actually started during the Christmas event - only then the timer ran slow. I made a couple of recordings and checking them now shows that 39 seconds were actually 46.8 seconds.